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AI Insights · Timothy · January 2022

Performance of Top 5 Tank Games in Sweden Q4 2021

Explore the performance metrics of the top 5 tank games in Sweden during Q4 2021, including trends in downloads, revenue, and active users.

Performance of Top 5 Tank Games in Sweden Q4 2021

In Q4 2021, the top 5 tank games on the unified platform in Sweden showcased intriguing trends in their performance metrics. Here’s a breakdown of how each game fared in terms of weekly downloads, revenue, and active users.

Tank Stars saw a fluctuating trend in weekly revenue, starting at around $308 in late September and peaking at $385 by the end of October. The revenue then tapered off slightly, stabilizing at approximately $375 by the end of December. Weekly downloads experienced a notable spike to 1.7K in early November, followed by a decline to 777 by the end of the month, before recovering to 1.2K in late December. Active users showed a gradual decline from 10K in late September to 7.3K by the end of the year.

War Machines:Battle Tank Games experienced significant revenue peaks, notably reaching $7.1K in the first week of October and $7.2K in late December. Weekly downloads remained relatively stable with a peak of 712 in early November, while active users increased from 2.4K in late September to a high of 3.7K in early November, maintaining around 3.3K towards the end of the year.

World of Tanks Blitz™ showed strong revenue performance, especially in mid-December with a peak of $7.2K. Weekly downloads saw an upward trend, reaching 466 by the end of December. Active users remained steady, hovering around 2.4K throughout the quarter, with a slight increase to 2.6K in the final week of December.

Massive Warfare: Tank Battles had a steady revenue stream, peaking at $241 in mid-October and ending the year at $167. Weekly downloads showed a gradual increase, with a notable peak of 315 in the last week of December. Active users increased from 305 in late September to 441 by the end of the year.

Hills of Steel 2 had a significant revenue spike to $213 in early October, followed by a decline, stabilizing at $29 by the end of December. Weekly downloads peaked at 597 in late October and remained steady around 111 by the end of the quarter. Active users peaked at 569 in late October and ended the year at 171.

These insights reflect the dynamic nature of the tank game market in Sweden during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022